Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

This is a really good counterpoint, and I think it reflects how the client's nature can very much shape the development process.

Big-budget video games often have very different feature requirements compared to ofter types of software, not to mention especially strict deadlines, so their attitudes towards shipping products is going to be different.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: