A year or so ago, I've read that servo project is fairly easy to contribute to even if you have no prior rust knowledge, other than the core basics, and are willing to learn it as you go. The reasoning was that there are tons of core functionality missing, therefore there are plenty of low hanging fruits.
I was wondering, is it still true (or ever was true)?
This is still true. We're pretty good at creating easy issues, though there's also a steady flow of newcomers so often they get snapped up quickly. A lot of the low hanging fruit is gone, but with careful planning it's easy to create more.
It's definitely true. I've only written a couple toy projects in Rust (no more than a few hundred lines total), and I jumped into the Servo codebase and started contributing. It can be slow going as you wrestle with the language and learn the codebase, but the project maintainers are very helpful.
I was wondering, is it still true (or ever was true)?