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Actually common code on 4 platforms. We share Java code between the server, the web (via GWT), Android (already runs Java natively), and now iOS (via j2objc).

That's basically the reason for this. We have huge amounts of Java libraries, and we want to create and ship out features on 3 platforms simultaneously. Not having to write, say, an Operational Transform library 3 different times (JS, Java, and Objective-C) and keep them constantly in sync will go a long way.



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