I thought that we had all learned since the eighties that making computer games is not only about overcoming technical constraints.
That's the "gamified" part of a game. Is it really so orthogonal to programming that it doesn't deserve a mention?
Plenty of people have made good resources on making fun and playable games. But this is one of the few good resources on making games in HTML5.
Why redo what many others have done better?
I thought that we had all learned since the eighties that making computer games is not only about overcoming technical constraints.
That's the "gamified" part of a game. Is it really so orthogonal to programming that it doesn't deserve a mention?