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No one in the IF world would claim that games "must be pure text".


Not literally, yes. But would you consider Shadowrun Returns or Faster Than Light a success for the IF world? I think most IF world people don't. And that's why I conclude that they have a very specific definition of what counts as IF and what doesn't. We could discuss about the details what exactly is part of IF and what isn't. But that's not the point anyway. The point is, that IF people can be proud because text heavy games are quite successful, but maybe they shouldn't think so purist.




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